2026-04-06 00:20:51 -05:00

67 lines
2.4 KiB
C++

/*
This file is part of KDBindings.
SPDX-FileCopyrightText: 2021 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
Author: Sean Harmer <sean.harmer@kdab.com>
SPDX-License-Identifier: MIT
Contact KDAB at <info@kdab.com> for commercial licensing options.
*/
#pragma once
#include <functional>
namespace KDBindings {
/**
* @brief A PropertyUpdater defines the interface used to update a Property, e.g. from a binding expression.
*
* An instance of this class (wrapped in a std::unique_ptr) can be passed to the Property constructor.
* The Property will then become read-only, meaning an instance of ReadOnlyProperty will be thrown if the
* Property's value is updated through any other means than through the PropertyUpdater.
*
* The Property constructor will pass a function to setUpdateFunction() for this purpose.
* This function is then the only way to update the Property without encountering a ReadOnlyProperty error.
*
* The most typical use of PropertyUpdater is in instances of Binding, which are created by makeBoundProperty().
*/
template<typename T>
class PropertyUpdater
{
public:
/** A PropertyUpdater can be default constructed. */
PropertyUpdater() = default;
/** A PropertyUpdater has a virtual destructor. */
virtual ~PropertyUpdater() = default;
/** A PropertyUpdater can be copy constructed. */
PropertyUpdater(PropertyUpdater const &other) = default;
/** A PropertyUpdater can be copy assigned. */
PropertyUpdater &operator=(PropertyUpdater const &other) = default;
/** A PropertyUpdater can be move constructed. */
PropertyUpdater(PropertyUpdater &&other) = default;
/** A PropertyUpdater can be move assigned. */
PropertyUpdater &operator=(PropertyUpdater &&other) = default;
/**
* The Property will call this function when it constructed and pass a std::function as argument that allows
* the PropertyUpdater to update the Property value.
*
* A PropertyUpdater typically saves this function and calls it once the value it computes changes.
*/
virtual void setUpdateFunction(std::function<void(T &&)> const &updateFunction) = 0;
/**
* The get() function must return the current value the PropertyUpdater wants to assign to the Property.
*
* It is called from the Property constructor.
*/
virtual T get() const = 0;
};
} // namespace KDBindings