2026-04-06 00:20:51 -05:00

300 lines
9.8 KiB
C++

/*
This file is part of KDDockWidgets.
SPDX-FileCopyrightText: 2020 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
Author: Sérgio Martins <sergio.martins@kdab.com>
SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only
Contact KDAB at <info@kdab.com> for commercial licensing options.
*/
#pragma once
#include "kddockwidgets/docks_export.h"
#include "kddockwidgets/KDDockWidgets.h"
#include "Controller.h"
#include <memory>
#include <type_traits>
#include <algorithm>
QT_BEGIN_NAMESPACE
class QPainter;
QT_END_NAMESPACE
namespace KDDockWidgets {
/// Returns the view associated with the controller
/// Does not compile if the view and controller types are incompatible.
/// Feel free to add more View::ControllerType alias to other views
template<typename V, typename C>
typename std::enable_if<std::is_same<typename V::ControllerType, C>::value, V *>::type
controllerToView(C *controller)
{
if (!controller)
return nullptr;
return dynamic_cast<V *>(controller->view());
}
/// Same as controllerToView() but for containers
/// note that the result might have nullptrs
template<typename V, typename C>
Vector<V *> controllersToViews(const C &controllers)
{
Vector<V *> views;
views.reserve(controllers.size());
std::transform(controllers.begin(), controllers.end(), std::back_inserter(views),
[](auto controller) {
return controllerToView<V>(controller);
});
return views;
}
namespace Core {
using HANDLE = const void *;
using WId = quintptr;
class Item;
class EventFilterInterface;
class Controller;
class Screen;
class Window;
class MDILayout;
class DropArea;
class DockWidget;
class FloatingWindow;
class Group;
class Layout;
class Stack;
class TabBar;
class TitleBar;
class MainWindow;
class DOCKS_EXPORT View
{
public:
explicit View(Controller *controller, ViewType);
virtual ~View();
/// init method to solve cyclic ctor dependencies between view and controllers
/// Called by the controller
virtual void init();
/// @brief Returns a handle for the GUI element
/// This value only makes sense to the frontend. For example, for QtQuick it might be a
/// QQuickItem, while for QtWidgets it's a QWidget. Can be whatever the frontend developer
/// wants, as long as it uniquely identifies the GUI element. KDDW backend only uses it for
/// comparison purposes
virtual HANDLE handle() const = 0;
/// @brief Returns whether the gui item represented by this view was already deleted
/// Usually false, as KDDW internal gui elements inherit View, and nobody will access them after
/// destruction. However, ViewWrapper derived classes, wrap an existing gui element, which might
/// get deleted. Override isNull() in our ViewWrapper subclasses and return true if the wrapped
/// gui element was already deleted
virtual bool isNull() const;
virtual void setParent(View *) = 0;
virtual Size minSize() const = 0;
virtual void setMinimumSize(Size) = 0;
virtual Qt::FocusPolicy focusPolicy() const = 0;
virtual bool hasFocus() const = 0;
virtual Size maxSizeHint() const = 0;
virtual Rect geometry() const = 0;
virtual Rect normalGeometry() const = 0;
virtual void setGeometry(Rect) = 0;
virtual bool isVisible() const = 0;
virtual bool isExplicitlyHidden() const = 0;
virtual void setVisible(bool) = 0;
virtual void move(int x, int y) = 0;
virtual void setSize(int width, int height) = 0;
virtual void setWidth(int width) = 0;
virtual void setHeight(int height) = 0;
virtual void show() = 0;
virtual void hide() = 0;
virtual void update() = 0;
virtual void raiseAndActivate() = 0;
/// If this view is a root view, then raises its window, otherwise, raises itself
/// relatively to its siblings and does not raise its window
virtual void raise() = 0;
virtual void activateWindow() = 0;
virtual bool isRootView() const = 0;
virtual Point mapToGlobal(Point) const = 0;
virtual Point mapFromGlobal(Point) const = 0;
virtual Point mapTo(View *, Point) const = 0;
virtual bool close() = 0;
virtual void setFlag(Qt::WindowType, bool = true) = 0;
virtual Qt::WindowFlags flags() const = 0;
virtual void setWindowTitle(const QString &title) = 0;
virtual void setWindowIcon(const Icon &) = 0;
/// Enable/disable attributes. This is mostly for QtWidget compatibility
/// Do not use. We don't depend on Qt::WidgetAttribute in a future version.
virtual void enableAttribute(Qt::WidgetAttribute, bool enable = true) = 0;
virtual bool hasAttribute(Qt::WidgetAttribute) const = 0;
/// @brief Installs an event filter in this view to intercept the event it receives
/// Analogue to QObject::installEventFilter() in the Qt world
/// @sa removeViewEventFilter
void installViewEventFilter(EventFilterInterface *);
/// @brief Removes the event filter
void removeViewEventFilter(EventFilterInterface *);
/// @brief Delivers mouse events and such to event filters
bool deliverViewEventToFilters(Event *e);
virtual void showNormal() = 0;
virtual void showMinimized() = 0;
virtual void showMaximized() = 0;
virtual bool isMinimized() const = 0;
virtual bool isMaximized() const = 0;
virtual void createPlatformWindow();
virtual void setMaximumSize(Size sz) = 0;
virtual bool isActiveWindow() const = 0;
virtual void setFixedWidth(int) = 0;
virtual void setFixedHeight(int) = 0;
virtual void grabMouse() = 0;
virtual void releaseMouse() = 0;
virtual void releaseKeyboard() = 0;
virtual void setFocus(Qt::FocusReason) = 0;
virtual void setFocusPolicy(Qt::FocusPolicy) = 0;
virtual void setWindowOpacity(double) = 0;
virtual void setCursor(Qt::CursorShape) = 0;
virtual void setMouseTracking(bool) = 0;
virtual bool onResize(int h, int w);
bool onResize(Size);
virtual bool onFocusInEvent(FocusEvent *)
{
return false;
}
/// Equivalent to Qt's QObject::objectName()
virtual void setViewName(const QString &) = 0;
virtual QString viewName() const = 0;
virtual void render(QPainter *) = 0;
virtual std::shared_ptr<View> childViewAt(Point localPos) const = 0;
/// @brief Returns the top-level gui element which this view is inside
/// It's the root view of the window.
virtual std::shared_ptr<View> rootView() const = 0;
/// @brief Returns the window this view is inside
/// For the Qt frontend, this wraps a QWindow.
/// Like QWidget::window()
virtual std::shared_ptr<Core::Window> window() const = 0;
/// @brief Returns the gui element's parent. Like QWidget::parentWidget()
virtual std::shared_ptr<View> parentView() const = 0;
/// @brief Returns this view, but as a wrapper
virtual std::shared_ptr<View> asWrapper() = 0;
/// @brief Returns whether the view is of the specified type
/// Virtual so it can be overridden by ViewWrapper. When we're wrapping an existing GUI element
/// only the specific frontend can know what's the actual type
virtual bool is(ViewType) const;
/// @brief Sets the z order
/// Not supported on all platforms and only relevant for MDI mode.
virtual void setZOrder(int);
/// Returns the zOrder
/// Not supported on all platforms and only relevant for MDI mode.
virtual int zOrder() const;
/// @Returns a list of child views
virtual Vector<std::shared_ptr<View>> childViews() const = 0;
/// @brief Returns whether the DTOR is currently running. freed() might be true while inDtor
/// false, as the implementation of free() is free to delay it (with deleteLater() for example)
bool inDtor() const;
/// @brief Returns whether this view represents the same GUI element as the other
bool equals(const View *other) const;
bool equals(const std::shared_ptr<View> &) const;
static bool equals(const View *one, const View *two);
Point pos() const;
Size size() const;
Rect rect() const;
int x() const;
int y() const;
int height() const;
int width() const;
void resize(Size);
void resize(int w, int h);
void move(Point);
void setSize(Size);
int minimumWidth() const;
int minimumHeight() const;
/// Returns the size of the screen that this view belongs to
Size screenSize() const;
/// The minimum minimum size a dock widget can have
static Size hardcodedMinimumSize();
/// @brief Returns the controller of the first parent view of the specified type
/// Goes up the view hierarchy chain until it finds it. Returns nullptr otherwise.
static Controller *firstParentOfType(View *view, ViewType);
/// @brief Returns this view's controller
Controller *controller() const;
/// Returns the View's controller, casted as T
template<typename T>
T *asController()
{
if (m_inDtor)
return nullptr;
return object_cast<T *>(m_controller);
}
/// asFooController() are deprecated. Use asController<T>() instead
Core::FloatingWindow *asFloatingWindowController() const;
Core::Group *asGroupController() const;
Core::TitleBar *asTitleBarController() const;
Core::TabBar *asTabBarController() const;
Core::Stack *asStackController() const;
Core::DockWidget *asDockWidgetController() const;
Core::MainWindow *asMainWindowController() const;
Core::DropArea *asDropAreaController() const;
Core::MDILayout *asMDILayoutController() const;
Core::Layout *asLayout() const;
/// Prints some debug to stderr
void dumpDebug();
bool isFixedWidth() const;
bool isFixedHeight() const;
public:
class Private;
Private *const d;
protected:
Controller *const m_controller;
bool m_inDtor = false;
View(const View &) = delete;
View &operator=(const View &) = delete;
};
}
}