283 lines
8.7 KiB
C++
283 lines
8.7 KiB
C++
/*
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This file is part of KDDockWidgets.
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SPDX-FileCopyrightText: 2020 Klarälvdalens Datakonsult AB, a KDAB Group company <info@kdab.com>
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Author: Sérgio Martins <sergio.martins@kdab.com>
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SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only
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Contact KDAB at <info@kdab.com> for commercial licensing options.
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*/
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/**
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* @file Helper class so dockwidgets can be restored to their previous position.
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*
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* @author Sérgio Martins \<sergio.martins@kdab.com\>
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*/
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#include "Position_p.h"
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#include "LayoutSaver_p.h"
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#include "Logging_p.h"
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#include "Group.h"
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#include "DockWidget_p.h"
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#include "ScopedValueRollback_p.h"
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#include "core/layouting/Item_p.h"
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#include "core/layouting/LayoutingHost_p.h"
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#include "kddockwidgets/core/FloatingWindow.h"
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#include "kddockwidgets/core/Layout.h"
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#include "kddockwidgets/core/MainWindow.h"
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#include "kddockwidgets/core/DockRegistry.h"
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#include <algorithm>
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#include <utility>
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using namespace KDDockWidgets;
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Positions::~Positions()
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{
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m_placeholders.clear();
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}
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void Positions::addPlaceholderItem(Core::Item *placeholder)
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{
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assert(placeholder);
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// 1. Already exists, nothing to do
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if (containsPlaceholder(placeholder))
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return;
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if (DockRegistry::self()->itemIsInMainWindow(placeholder)) {
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// 2. We only support 1 main window placeholder for now
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removeMainWindowPlaceholders();
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}
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// Make sure our list only contains valid placeholders. We save the result so we can disconnect
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// from the lambda, since the Item might outlive Position
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auto conn = placeholder->deleted.connect([this, placeholder] { removePlaceholder(placeholder); });
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m_placeholders.push_back(std::make_unique<ItemRef>(conn, placeholder));
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// NOTE: We use a list instead of simply two variables to keep the placeholders, because
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// a placeholder from a FloatingWindow might become a MainWindow one without we knowing,
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// like when dragging a floating window into a MainWindow. So, isInMainWindow() won't return
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// the same value always, hence we just shove them into a list, instead of giving them
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// meaningful names in separated variables
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}
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bool Positions::itemIsBeingDestroyed(Core::Item *item) const
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{
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if (item->m_inDtor)
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return true;
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Core::Layout *layout = DockRegistry::self()->layoutForItem(item);
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if (layout) {
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/// FloatingWindow get destroyed with delete later
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/// its layout items aren't suitable to dock back in as they will be destroyed
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if (Core::FloatingWindow *fw = layout->floatingWindow()) {
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if (fw->beingDeleted())
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return true;
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}
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}
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return false;
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}
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Core::Item *Positions::lastItem(Core::Item *current) const
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{
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for (auto it = m_placeholders.rbegin(), e = m_placeholders.rend(); it != e; ++it) {
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auto item = (*it)->item;
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if (item == current || item == Core::Group::s_inFloatHack || itemIsBeingDestroyed(item)) {
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continue;
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}
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return item;
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}
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return nullptr;
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}
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Core::Item *Positions::lastItem(const Core::DockWidget *current) const
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{
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Core::Item *currentItem = current ? current->d->item() : nullptr;
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return lastItem(currentItem);
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}
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bool Positions::containsPlaceholder(Core::Item *item) const
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{
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return std::any_of(m_placeholders.cbegin(), m_placeholders.cend(), [item](const auto &itemRef) {
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return itemRef->item == item;
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});
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}
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void Positions::removePlaceholders()
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{
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ScopedValueRollback clearGuard(m_clearing, true);
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m_placeholders.clear();
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}
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void Positions::removePlaceholders(const Core::LayoutingHost *host)
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{
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m_placeholders.erase(std::remove_if(m_placeholders.begin(), m_placeholders.end(),
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[host](const std::unique_ptr<ItemRef> &itemref) {
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if (!itemref->item)
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return true;
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return host == itemref->item->host();
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}),
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m_placeholders.end());
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}
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void Positions::removeNonMainWindowPlaceholders()
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{
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auto it = m_placeholders.begin();
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while (it != m_placeholders.end()) {
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ItemRef *itemref = it->get();
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if (!itemref->isInMainWindow())
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it = m_placeholders.erase(it);
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else
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++it;
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}
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}
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void Positions::removeMainWindowPlaceholders()
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{
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auto it = m_placeholders.begin();
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while (it != m_placeholders.end()) {
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ItemRef *itemref = it->get();
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if (itemref->isInMainWindow())
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it = m_placeholders.erase(it);
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else
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++it;
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}
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}
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void Positions::removePlaceholder(Core::Item *placeholder)
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{
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if (m_clearing) // reentrancy guard
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return;
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m_placeholders.erase(std::remove_if(m_placeholders.begin(), m_placeholders.end(),
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[placeholder](const std::unique_ptr<ItemRef> &itemref) {
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return itemref->item == placeholder || !itemref->item;
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}),
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m_placeholders.end());
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}
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int Positions::placeholderCount() const
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{
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return int(m_placeholders.size());
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}
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void Positions::deserialize(const LayoutSaver::Position &lp)
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{
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m_lastFloatingGeometry = lp.lastFloatingGeometry;
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m_lastOverlayedGeometries = lp.lastOverlayedGeometries;
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for (const auto &placeholder : std::as_const(lp.placeholders)) {
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Core::Layout *layout = nullptr;
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int itemIndex = placeholder.itemIndex;
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if (placeholder.isFloatingWindow) {
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const int index = placeholder.indexOfFloatingWindow;
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if (index == -1) {
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continue; // Skip
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} else {
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assert(LayoutSaver::Layout::s_currentLayoutBeingRestored);
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if (!LayoutSaver::Layout::s_currentLayoutBeingRestored) {
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/// Doesn't happen, but let's guard it
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KDDW_WARN("Positions::deserialize: Current layout is null, report a bug!");
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continue;
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}
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auto serializedFw =
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LayoutSaver::Layout::s_currentLayoutBeingRestored->floatingWindowForIndex(
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index);
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if (serializedFw.isValid()) {
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if (auto fw = serializedFw.floatingWindowInstance) {
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layout = fw->layout();
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} else {
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continue;
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}
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} else {
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KDDW_ERROR("Invalid floating window position to restore. index={}", index);
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continue;
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}
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}
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} else {
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Core::MainWindow *mainWindow =
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DockRegistry::self()->mainWindowByName(placeholder.mainWindowUniqueName);
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layout = mainWindow->layout();
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}
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const Core::Item::List &items = layout->items();
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if (itemIndex >= 0 && itemIndex < items.size()) {
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Core::Item *item = items.at(itemIndex);
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addPlaceholderItem(item);
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} else {
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// Shouldn't happen, maybe even assert
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KDDW_ERROR("Couldn't find item index {}", itemIndex);
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}
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}
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m_tabIndex = lp.tabIndex;
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m_wasFloating = lp.wasFloating;
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}
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LayoutSaver::Position Positions::serialize() const
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{
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LayoutSaver::Position l;
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for (auto &itemRef : m_placeholders) {
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LayoutSaver::Placeholder p;
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Core::Item *item = itemRef->item;
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Core::Layout *layout = DockRegistry::self()->layoutForItem(item);
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const auto itemIndex = layout->items().indexOf(item);
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auto fw = layout->floatingWindow();
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auto mainWindow = layout->mainWindow(/*honourNesting=*/true);
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assert(mainWindow || fw);
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p.isFloatingWindow = fw;
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if (p.isFloatingWindow) {
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p.indexOfFloatingWindow = fw->beingDeleted()
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? -1
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: DockRegistry::self()->floatingWindows().indexOf(
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fw);
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} else {
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p.mainWindowUniqueName = mainWindow->uniqueName();
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assert(!p.mainWindowUniqueName.isEmpty());
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}
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p.itemIndex = itemIndex;
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l.placeholders.push_back(p);
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}
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l.tabIndex = m_tabIndex;
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l.wasFloating = m_wasFloating;
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l.lastFloatingGeometry = lastFloatingGeometry();
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l.lastOverlayedGeometries = m_lastOverlayedGeometries;
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return l;
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}
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Positions::ItemRef::ItemRef(KDBindings::ConnectionHandle conn, Core::Item *it)
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: item(it)
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, connection(std::move(conn))
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{
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item->ref();
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}
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Positions::ItemRef::~ItemRef()
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{
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if (item && !item->m_inDtor) {
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connection.disconnect();
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item->unref();
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}
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}
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bool Positions::ItemRef::isInMainWindow() const
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{
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return item && DockRegistry::self()->itemIsInMainWindow(item);
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}
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